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AI Insights · Timothy · July 2022

Top 5 Co-op Games Performance in Tunisia Q2 2022

Explore the performance of the top 5 co-op games on a unified platform in Tunisia for the second quarter of 2022, including trends in downloads, revenue, and active users.

Top 5 Co-op Games Performance in Tunisia Q2 2022

The performance of the top 5 co-op games on a unified platform in Tunisia during Q2 2022 reveals interesting trends across downloads, revenue, and active users. Data provided by Sensor Tower gives detailed insights into the market dynamics for these popular games.

Roblox saw notable fluctuations in its weekly revenue, peaking at approximately $801 in mid-April and maintaining significant earnings around $787 in early May. Weekly downloads for Roblox showed an upward trend, starting at around 3.3K in late March and reaching 9.4K by the end of June. Active users also grew steadily from 108K to 123K over the quarter.

PUBG MOBILE experienced a varied revenue pattern, with a high of $907 in late April, while the lowest point was around $130 at the end of May. Downloads for this game fluctuated between 2.4K and 4K, ending the quarter with a rise to 3.6K. The active user base remained relatively stable, around 378K to 396K throughout the quarter.

Clash of Clans had a revenue peak of approximately $494 in mid-April, with lower points around $202 in mid-May. Downloads ranged from 663 to 1.3K, showing some growth towards the end of June. Active users saw a slight decline from 67K in late March to 64K in mid-June, before rebounding to 69K by the end of the quarter.

Clash Royale displayed a revenue peak of $462 in early May, with the lowest earnings around $146 in mid-June. Downloads for Clash Royale showed a similar trend, starting at around 2.5K in late March and ending at 2.4K in late June. The active users varied slightly, maintaining a range from 56K to 61K throughout the quarter.

War and Order had interesting revenue trends, peaking at $651 in mid-May and seeing a low of around $34 in late March. Downloads significantly increased from 1.4K in mid-April to 5.1K by the end of May. Active users also saw substantial growth, starting at 21K in late March and reaching 31K by the end of May, before stabilizing around 26K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022